Diablo 4: Witch, spells and talents, all class info

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Our articles on Diablo 4 Diablo 4: Sorceress, spells and talents, all class information Find all the information about the Sorceress in Diablo 4 here.

Unveiled at the last BlizzCon, Diablo 4 caused as much hype as it made fans wonder. Among the classes that Blizzard revealed during the event, viewers were able to watch a gameplay video of the Witch and even test the game directly for those who were there.


Although a lot of information is still missing, find here everything we currently know about the Diablo 4 Barbarian.


Diablo 4 Witch Gameplay

Alternating between fire, ice and lightning, the Sorceress uses her knowledge of all three to cast devastating spells. As usual, the Witch uses mana.


 

Short gameplay video of the Witch (source: Blizzard)

Diablo 4 Witch Spells

Minor Destruction (Left Click)

lightning Launches a ball of lightning that inflicts X - X and bounces on nearby enemies, inflicting X% less on each enemy hit.
Fire Bolt Launches a flaming ball, inflicting X - X and burning nearby enemies for X over X seconds.
Frost Bolt Throws a ball of frost at an enemy, inflicting X - X and freezing them. Chilled enemies have reduced movement speed. Repeatedly freezing an enemy freezes them.
Arc Lash Releases an arc of lightning that strikes enemies in front of you for X - X then returns to you, restoring X mana.

Minor Destruction (Right Click)



Charged Bolts Power: 18
Releases X balls of lightning which advance on the ground in an irregular way, inflicting X - X damage each.
Fireball Power: 30
Launches a ball of fire that explodes on contact, inflicting X - X damage to nearby enemies.
Ice Shards Power: 18
Launches X shards that inflict X - X damage each. Inflicts X% more to frozen enemies. Frozen enemies cannot move forward or attack. Enemies can be frozen by repeatedly freezing them.
Incinerate Mana: 20 per second
Channels a beam of fire, burning enemies for X. Damage increases by X per second, up to X.
Chain Lightning Power: 35
Releases a ball of lightning, dealing X - X damage and jumping to X nearby targets.
Frozen Orb Power: 40
Releases an orb that freezes and launches piercing shards for a total of X - X, then exploding into Frozen Bolts.

Defensive (1)

Flame Shield Cooldown: 29
Engulfs you in flames for X seconds, burning nearby enemies for X per second. While Flame Shied is active, you are immune.
While immune, you take no damage and all negative effects are removed and prevented.
Ice Armor Passive: If you don't take damage for X seconds, ice builds up on you, absorbing X.
This is a passive effect only.
Blizzard Power: 40
Summons a freezing blizzard that inflicts X - X and freezes enemies over X seconds.
Teleport Cooldown: 22
Turns you into a lightning bolt, becoming immune and surging to the targeted location.

Conjuration (2)



Frost Nova Cooldown: 24 seconds
Releases a torrent of frost, freezing all nearby enemies.
Lightning Spear Cooldown: 20
Summons a crackling spear of lightning that searches for enemies for X seconds, dealing X - X per hit.
Ice Blades Power: 20
Summons blades of ice for X seconds that quickly slash enemies for X - X and freeze them.
Hydra Power: 20
Summons a three-headed Hydra for X seconds. Each head breathes fire at a nearby enemy inflicting X - X.

Maitr卯se (3)


Firewall Power: 40
Summons a wall of flames dealing X damage to enemies over X seconds.
Nova Passive: After spending X Mana, you release an explosion of lightning that inflicts X - X.
Metor Power: 40
Summons a meteor that strikes the target location, inflicting X - X. The ground burns for X over X seconds.
Unknown Not available in demo.

Ultimate (4)


Deep Freeze Cooldown: 60
Locks you in ice, becoming immune for X seconds. For this duration, you release waves of ice that inflict X - X. It freezes enemies X% longer than normal.
Inferno Cooldown: 30
Ignites a roaring fire that shoots through the interior and exterior of the target area, burning enemies for X over X seconds. 
Conduit Cooldown: 90
You become lightning incarnate. In this form, you are immune, nearby enemies are continuously hit with X - X, and you can quickly rush between locations.
Unknown Not available in demo.

(Text and image credits: judgehype.com)

Diablo 4 Sorceress Talent Tree

Potent Warding Elemental damage and resistances are increased by X%.
Devastation Critical hit chance increased by X%.
Align the Elements The mana cost of your Mastery spells is reduced by X%.
Precision Magic Your elemental damage increases over time up to a maximum of X% after X seconds. Attacks reset this effect.
Inexorable Reach Your damage is increased by X% against enemies outside melee range.
Elemental Attunement Elemental critical hits reduce the cooldowns of your Defensive spells by X%.
Char to Ash Fire damage is increased by X% every second, up to X%. This effect resets when you take damage.
Soulfire Fire damage is increased by X% after standing still for X seconds. Moving cancels this effect.
Numbing Cold Chilled enemies deal X% less damage to you.
Icy Touch Cold damage increased by X%.
Ceaseless Bolts Lightning critical hits increase your critical hit chance by X% for X seconds, up to X%.
over charge Effect on hit: Lightning critical hits have up to X% chance to release 3 Charged Bolts.
Burning Resonance Effect on hit: Dealing damage to a burning enemy has up to X% chance to restore X% mana.
Blazing of Glory Fire critical hit damage increased by X%. Additionally, burning enemies deal X% less damage to you.
Devouring Flames Each source of combustion on an enemy increases the direct damage of your fire spells by X%, up to X%.
Endless Pyre Combustion effects inflict an additional X% for each second the target burns, up to X%.
You can only choose one talent of this tier.
Conflagration Your direct fire damage deals X% more damage to burning targets.
You can only choose one talent of this tier.
Cold Snap You apply X% more ice effect.
Frostbite Damage against Chilled enemies is increased by X%.
Hoarfrost After casting Blizzard, your next Cold spell deals X% more damage.
Chill to the Bone Cold damage against frozen enemies is increased by X%.
You can only choose one talent of this tier.
Endless Winter Critical hit chance against Chilled and Frozen enemies is increased by X%, but your Chilled effects no longer freeze.
You can only choose one talent of this tier.
stagger Enemies deal X% less damage for 3 seconds after being hit by your Lightning spells.
convulsions Effect on hit: Lightning spells have up to X% chance to stun enemies for 3 seconds.
Crackling Aura Inflicts X - X Lightning damage to a random enemy every X seconds.
Shocking Strikes Each time your Lightning spells hit an enemy, they take X% additional Lightning damage for X seconds, up to X%.
You can only choose one talent of this tier.
Lightning Mastery Lightning damage is increased by X% against enemies in melee range.
You can only choose one talent of this tier.

(Text and image credits: judgehype.com)


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