Diablo 3: Demon Hunter build leveling

Our articles about Diablo 3 Diablo 3: Demon Hunter build leveling How to level your Demon Hunter? What build to play and in particular what skills to take to be able to progress through the levels easily? With this guide, you will quickly level up to level 70 in Diablo 3!

Decimating hordes of demons from afar, the demon hunter is a solitary character who likes to be accompanied only by his turrets or animal companions. If you want to be the ultimate elite hunter, here's how to make it happen.



Diablo 3: Demon Hunter build leveling Diablo 3: Demon Hunter build leveling

        capacity

Active
Diablo 3: Demon Hunter build leveling Fallback fire
Rune: Hardening
Diablo 3: Demon Hunter build leveling Chakram
Rune: Paired Chakrams
Diablo 3: Demon Hunter build leveling Companion
Rune: Pet Wolf
Diablo 3: Demon Hunter build leveling Preparation
Rune: Punishment
Diablo 3: Demon Hunter build leveling Acrobatics
Rune: Full
Diablo 3: Demon Hunter build leveling Sentinelle
Rune: Fire-Breathing Turret
passive
Diablo 3: Demon Hunter build leveling Sure Aim Diablo 3: Demon Hunter build leveling Mechanical expertise Diablo 3: Demon Hunter build leveling Tactical advantage Diablo 3: Demon Hunter build leveling Blood for blood

         Choice of abilities

The abilities above are the ones you can pick up only towards the end of leveling. So here are some alternatives.



Fallback fire (level 14): Changed to Ravenous Arrow (Piercing Arrow) before leveling up.

Chakram (level 12): Changed to Impaler and then Rapid Fire before reaching the necessary level.

Companion (level 17): Arrives a few levels after a skill slot. You can take Smokescreen for a defensive option while waiting.

Preparation (level 13) : The Punishment rune at level 25 being the interest of this spell, take Caltrop or Swirl of Blades before having the level.

Acrobatics (level 9): Arrives at the same time as a skill slot, no need for an alternative.

Sentinelle (level 25): Replaceable by Burst while waiting for the necessary level.

        

         Gameplay

Here, the objective is to use the Chakrams to decimate entire groups of monsters as well as the Sentinels while remaining in motion, in particular thanks to Acrobatics. The Preparation will serve as a hate generator and the Wolf Companion as a damage increase, especially against elites.

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