This way of playing the Witch Doctor revolves around the use of darts coupled with attack speed and numerous invocations.
Capacités
Active | |||
Piranhas Rune : Tornade of piranhas |
poison dart Rune: Studded Dart |
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zombie dogs Rune: Bloodsucking Beasts |
ghost walk Rune: Section |
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horror Rune: Scary Aspect |
harvest of souls Rune: Languor |
passive | |||
tragic end | Pierce the veil | Trust Ritual | Fetish courtiers |
Equipment
Equipment | |||
Head | Carnamal | Amulet | Hellfire Amulet of Intelligence |
Torso | Aquiline cuirass | Ring 1 | Conclave of the Elements |
Shoulders | Pauldrons of the Skeleton King | Ring 2 | Uniqueness |
Gloves | Tasker & Théo | armbands | Lakumba Ornament |
legs | Deep Sea Trousers | ||
boots | Illusionary Boots | ||
Poor | The dart dagger | ||
gray-gray | Ukhapian snake | ||
Belt | The time of the crime |
Kanai's Cube | Legendary Gems |
Resounding Fury | Loss of the trap |
Jeram's Mask | Kingpin |
The flavor of time | Legacy of Dreams |
Gameplay
The Witch Doctor must first summon his minions by attacking enemies using the Fetish Courtiers passive. Once the opponents are heading towards the Witch Doctor, he must group them together using the Piranha Tornado rune and then apply his damage with Poisoned Dart. He can then benefit from the recovery of life and armor given respectively by Reaping Souls and Terror. In the event of a problem, the Witch Doctor can use his Ghost Walk or his Zombie Dogs to reposition and protect himself.
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