Civilization 6: Rise & Fall - The Netherlands

Our articles about Civilization 6 Civilization 6: Rise & Fall - The Netherlands On the eve of the release of the first extension of Civilization 6, we present to you all the novelties!

Civilization VI's Rise & Fall extension brings its share of new features as always. Among these, Firaxis Games adds civilizations to us, to extend the gaming experience and the variety of strategies for all players, from the most neophytes to the most knowledgeable. Let's take a look at one of these new civilizations, Queen Wilhelmina's Netherlands.



 

Capacity exclusive : Great Rivers

Civilization 6: Rise & Fall - The Netherlands

This ability gives you significant bonuses for campuses, industrial zones or theater squares that you place on a space adjacent to a river. It is a reference from the developers to the rich Dutch ports and maritime routes, which have made and still make the wealth of the country.

 

Exclusive Leader Bonus: Radio Oranje

Civilization 6: Rise & Fall - The Netherlands

Queen Wilhelmina's bonus gives you +1 identity (much boosts your citizens' loyalty) for each Civilization 6: Rise & Fall - The Netherlands Trade route for the city from which this route originates.

Also, a Civilization 6: Rise & Fall - The Netherlands Trade route to (or from) a foreign city from (or to) one of your cities will earn you +1 Civilization 6: Rise & Fall - The Netherlands Culture.

In terms of your relations with the other leaders, you should know that Wilhelmine will appreciate the leaders who send her Trade Routes, and on the contrary, will tend to be cold with the leaders who ignore her.


Exclusive development: the Polder

Civilization 6: Rise & Fall - The Netherlands


Polder bonus: +2 Civilization 6: Rise & Fall - The Netherlands Food, +1 Civilization 6: Rise & Fall - The Netherlands Production, +0,5 Civilization 6: Rise & Fall - The Netherlands Dwellings


Polders are stretches of land reclaimed from water, like extensions of the base territory. Indeed, with Wilhelmine you will be able to gain ground on the water, and thus extend your base territory. To build one, you will need at least 3 adjacent squares of land (and none can be a hill square). Note that the appearance of your polders will change depending on your era or your progress in the technology tree.

 

 

Unité exclusive : The Seven Provinces

Civilization 6: Rise & Fall - The Netherlands

Unit Features: 4 Civilization 6: Rise & Fall - The Netherlands Movement, 50 Civilization 6: Rise & Fall - The Netherlands Power, 60 Civilization 6: Rise & Fall - The Netherlands Remote power, 2 Civilization 6: Rise & Fall - The Netherlands Range

To form this unit, you will need to have completed the “Square Sails” technology. Replacing the Frigate, this Renaissance unit is a naval unit that has more damage, including a bonus against entrenched districts, but a penalty against other ships.


 

 

How to play the Netherlands?

With this civilization, two choices are possible. You can decide to earn Civilization 6: Rise & Fall - The Netherlands Culture, by building as many trade routes as possible with as many cities as possible in order to take advantage of the exclusive bonus. You can also compete for victory Civilization 6: Rise & Fall - The Netherlands Scientific, but be careful, your environment will have to be very favorable to activate your exclusive ability, which gives you a bonus for campuses. Regarding the Military victory, you will have to hope for a maritime map, and be on a continent favorable to the development of a fleet and polders. If you succeed, you can then take advantage of your rebirth power to conquer at least one other civilization and use the trade routes to increase the loyalty of your new cities. Be careful during the early game, the Netherlands will have a hard time against certain civilizations like Scythia or Summer.

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