As a wizard carrying the Great Work of Delsere, you will have to weaken and slow down your enemies to then file them with thousands of spikes of ice via your Arcane Orb, changed with the Frozen Orb rune.
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Rune : Transparent Orb
a world of secrets
Rune: Orbe gelé
Slowing down time
Rune: Elastic Time
Rune : Vol of luck
Rune: Chain Reaction
Armor of Storms
Rune: Storm Powers
|Unstable Anomaly||Unwavering Will||Elemental Sensitivity||Hungry for power|
|Grand oeuvre de Delsere||The endless walk|
|Head||veiled mask||Amulet||The Traveler's Promise|
|Torso||Harness of Truth||Ring 1||The wind rose|
|Shoulders||Magnificent Pauldrons of Despair|
|legs||Legguards of Mystery|
|Poor||Unstable Staff||Ring 2||Conclave of the Elements|
|Belt||Bakuli Jungle Wraps|
|Kanai's Cube||Legendary Gems|
|Uniqueness||Loss of the trap|
|Channeling Mantle||Scourge of the Overwhelmed|
|Perch of bats||Taeguk|
Notes: You can swap the orb in the cube and the one in hand depending on the stats of the ones you collect.
Unlike the old gameplay of the Delsere set, which worked with much shorter ranges, the new way of playing around the frozen orb is very interesting. The principle is quite simple: always have your Storm Armor on you. Mine the battlefield with a slew of Slowdowns by trying to get inside of them. As soon as you have enemies within range of Explosive Discharge, don't hesitate to use it. Group enemies with your Black Hole and blast them with Arcane Orbs. Your Electric Wave will be used to bring the lightning spell into rotation to optimize your Elemental Sensitivity and resource generation spells.
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